Le funny update
TimeCube » Devlog
As this is just a minigame for my main game, I won’t be updating it too much. As of now, it’s kind of perfect.
The biggest change I’ve made is the score calculation.
Score calculation works based on distance and the speed of the cube.
D = Distance, S = Speed, d = DistanceBuff, s = SpeedBuff, O = ScoreGain
I am able to specifically buff and nerf distance and speeds, which makes it a lot easier for balancing, albeit, limiting.
I’ve made a trajectory prediction line, it’s just extremely unstable. I’ve kept it from the main build since it causes crashes.
Files
TimeCube.zip 69 MB
May 11, 2022
Get TimeCube
TimeCube
Juggle Objects With Rockets
Status | Released |
Author | koreandev |
Tags | 3D, Arcade, First-Person, Gravity, High Score, jumping, minigames, Singleplayer, Unity |
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